Hearts of Iron IV
DecisiveDecisions
กำลังแสดง 1-10 จาก 20 รายการ
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อัปเดต: 27 มิ.ย. 2018 @ 11: 34am

Initial Upload

อัปเดต: 20 เม.ย. 2018 @ 8: 20am

Initial Upload

อัปเดต: 11 เม.ย. 2018 @ 9: 07am

- 1.5.2 compatibility

อัปเดต: 7 เม.ย. 2018 @ 6: 44am

- Compatible with ROAD TO 56
- Fix Alliance with at war with

อัปเดต: 5 เม.ย. 2018 @ 12: 28am

- fix the word negociation -> negotiation

อัปเดต: 2 เม.ย. 2018 @ 12: 04am

Update 1.2

- Added New War Decision : Surrender to a stronger ennemy give bonnus and malus to both country involved
- Added New War Decision : You Can Now Puppet a Country when at war with when the country is weaker
- Total Rework & Tweak 4 Decisions :
* Economic Alliance : Now give bonus to both country ( you cannot stack the idea bonus btw )
*Sink Them : Your plane can destroy a lots of ship now over a short period ( convoy and navy )
*Win Air Superiority : Kill a lots more plane, but also reduce the ennemy bonus to air superiority during ground fight
*Preserve Fleet : The fleet earn a lots of defense power, but also strike better, it's efficient.
- Rework of Decisions category ( Both Expand Factorie replaced )
- Tweak Numbers

อัปเดต: 28 มี.ค. 2018 @ 3: 13am

Update 1.11 28/03/2018

- GREAT BALANCE UPDATE ( Political Power Gain )
- Added Political Power Gain to several Decisions ( Stability / War support / Relation and Research )
- Added Political Power Gain to All Economic Negociation ( Efficient way to earn PP )
- New Icon For Economic Ideas added in 1.1
- Fix Mercenaries ( You can now Send volunteers when you select this decisions )

อัปเดต: 27 มี.ค. 2018 @ 10: 10am

- FIX

อัปเดต: 27 มี.ค. 2018 @ 8: 29am

- Economic Decisions : You can now support 12 country with economic alliance (give bonus to AI)
- Mercenaries : You can now become a good support with you'r men by sending more Volunteers
- Complete Description & Renaming Decisions

อัปเดต: 25 มี.ค. 2018 @ 12: 58pm

- Fix Error in Factory description
- Factory decision is caped to 24 factory in capital state and will be unable to trigger