FortressCraft Evolved

FortressCraft Evolved

Minecart Display Unit
Se afișează 1-10 din 17 intrări
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Actualizare: 17 ian. @ 11:54

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Actualizare: 17 ian. @ 11:27

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Actualizare: 22 febr. 2020 @ 12:19

Changes to prevent problems with machine tracking when a manufacturing plant set to automate this machine creates it at 0,0,0 to spawn the visuals.

Actualizare: 6 ian. 2020 @ 19:19

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

Actualizare: 5 ian. 2020 @ 16:09

Reduce display unit low power/no states message font size to increased scaling to avoid issue where a font texture buffer overload may occur that causes all custom UI text to be distorted.

Actualizare: 1 apr. 2019 @ 5:48

Switch freight cart support from modded version to Adventure Pack DLC versions.

Actualizare: 9 ian. 2019 @ 17:10

- Fix sending of display unit Scale setting float point value between clients and servers with different globlization settings.
- Fix display units allowing interaction by clients without permissions.

Actualizare: 19 dec. 2018 @ 17:42

Fix for missing update of flags for player location and direction against machine in determining if certain visual updates occur.

Actualizare: 8 oct. 2018 @ 19:34

Fix Display Unit layout/visual mode not always updating correctly on room transition.

Actualizare: 7 oct. 2018 @ 20:28

Fix and optimize Unity instatiation of tiny radar dish object on display unit so that it deactivates correctly with the parent and is not seen randomly floating around parts of the world.