Garry's Mod

Garry's Mod

zs_nastierhouse_opt_v2
Ergebnisse 1–2 von 2
Update: 22. Apr. 2013 um 3:59

- Returned classical feel

- Opened up three windows (kitchen, downstairs main room and upstairs bedroom)

- Made house nastier

- Changed a couple of furniture items to broken ones

- Changed prop_physics_multiplyer to prop_physics

- Removed all ammo

- Removed nightmare shed

- Upstairs starts unlocked now

- More Optimization

- Breakable boards on all entrances to house including windows with zombie filter

- Cubemaps

- More human spawns

- Scaffolding is now func_detail (unbreakable)

Update: 2. Mrz. 2013 um 5:36