Sid Meier's Civilization V

Sid Meier's Civilization V

Kiang's Fire Emblem Units
Menampilkan1-7 dari 7 kiriman
Pembaruan: 4 Apr 2020 @ 2:46am

- Removed ballistae

Pembaruan: 16 Mar 2018 @ 11:00pm

Fixed bug wherein mage units could melee attack and used their melee attack animations (which looked rather silly, though I suppose getting whacked over the head with a tome would definitely hurt)

Pembaruan: 9 Mar 2018 @ 9:46pm

Removed the ballista's bonus against cities

Pembaruan: 20 Feb 2018 @ 9:41pm

Fixed a bug forcing Pegasus Knights to embark after Optics was researched
Rescaled the mage models to better match the size and number of similar Vanilla units

Pembaruan: 19 Feb 2018 @ 3:25pm

Fixed a bug causing the Ballista to be unbuildable and not recieve the correct promotions
Added unit flavors to all units so that the AI will be more likely to build them
Increased wind magic bonus damage versus flying units to 100% from 50%

Pembaruan: 19 Feb 2018 @ 10:28am

Fixed bug causing wind mages and archers to only recieve their bonuses against flying units when attacking (i.e. the bonus did not apply correctly when defending -- now, it does).

Pembaruan: 13 Feb 2018 @ 2:38am