Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-AirAssault1
Mostrando 1-10 de 11 aportaciones
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Actualización: 5 ENE 2020 a las 12:50 p. m.

-fixed some stones
-tryed to fix lag again
-new lightbuilded

Actualización: 19 AGO 2018 a las 9:12 a. m.

Actualización: 2 JUN 2018 a las 8:14 a. m.

-fixed stones to land on
-made invisible much of the not needed terrain in order to get better performance
-draw distance lower for trees

Actualización: 30 ABR 2018 a las 6:26 p. m.

-capture times longer
-less tickets by 50 both teams
-add more big stones also some may to land on for closer spwans near E
-add more bushes
-added more cover for NVA at C + D littel on E
-less trees
-new water "my hope for better performance"
-some more open space for better landing behind B
-less long tunnels at spawn for NVA (last spawn)
-fixed some grass

Actualización: 9 MAR 2018 a las 3:35 p. m.

-fix for 1.06 update

Actualización: 22 FEB 2018 a las 7:52 p. m.

-played with the light
-tryed to fix performance issuse

Actualización: 18 FEB 2018 a las 9:06 a. m.

-switched the sky to lao vally sky
-set higher distance tesselation
-set draw distance
-set all possible to ignore for net relevancy checking

Actualización: 13 FEB 2018 a las 4:04 p. m.

-add more stuff in the woods
-add more stones
-add details (still needs more)

-tryed to fix ping problem need confirmation
-lower the tree volumes in the air corridor (no more holes i hope)
-lower the hills in the air corridor

-VC AA resupply 5 min

Actualización: 9 FEB 2018 a las 11:29 a. m.

Update note: 9.2.18

- add more grass
- add more stones
- fix billbord tree volumen
- fix some grass around D
- fix some stones
- worked on lightning (abit)

Actualización: 4 FEB 2018 a las 7:21 a. m.

Update note: 4.2.18

- fix some distanceculling