Rising Storm 2: Vietnam
VNTE-AirAssault1
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Обновление: 5 ян. 2020 в 12:50

-fixed some stones
-tryed to fix lag again
-new lightbuilded

Обновление: 19 авг. 2018 в 9:12

Обновление: 2 юни 2018 в 8:14

-fixed stones to land on
-made invisible much of the not needed terrain in order to get better performance
-draw distance lower for trees

Обновление: 30 апр. 2018 в 18:26

-capture times longer
-less tickets by 50 both teams
-add more big stones also some may to land on for closer spwans near E
-add more bushes
-added more cover for NVA at C + D littel on E
-less trees
-new water "my hope for better performance"
-some more open space for better landing behind B
-less long tunnels at spawn for NVA (last spawn)
-fixed some grass

Обновление: 9 март 2018 в 15:35

-fix for 1.06 update

Обновление: 22 февр. 2018 в 19:52

-played with the light
-tryed to fix performance issuse

Обновление: 18 февр. 2018 в 9:06

-switched the sky to lao vally sky
-set higher distance tesselation
-set draw distance
-set all possible to ignore for net relevancy checking

Обновление: 13 февр. 2018 в 16:04

-add more stuff in the woods
-add more stones
-add details (still needs more)

-tryed to fix ping problem need confirmation
-lower the tree volumes in the air corridor (no more holes i hope)
-lower the hills in the air corridor

-VC AA resupply 5 min

Обновление: 9 февр. 2018 в 11:29

Update note: 9.2.18

- add more grass
- add more stones
- fix billbord tree volumen
- fix some grass around D
- fix some stones
- worked on lightning (abit)

Обновление: 4 февр. 2018 в 7:21

Update note: 4.2.18

- fix some distanceculling