Europa Universalis IV

Europa Universalis IV

Countries Can Collapse [1.0]
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更新于:2018 年 3 月 25 日 上午 9:34

-Countries with more than 5 provinces has National Unity. This is now the main driving force behind crumbling (Crumbling begins when below 50 unity - all effects can be seen hovering the unity decision).
-Factions replaces thresholds - this also means Assess health is gone.
-Both mechanics has a decision with info.

更新于:2018 年 2 月 18 日 上午 9:54

-Script reworked, a couple of new mechanics added and alot of balance changes
-All mechanics now works from percentages of country size
-Debuffs is now both on a country level and provincial level (Religious/cultural issues will slowly spread provincially).
-A decision "Assess health of the country" is now available, to help understand the process behind the crumble effects.
-Now four main factors to crumbling; religious/cultural, economic and leadership/state problems.

更新于:2018 年 2 月 5 日 下午 12:41

-few balance changes and crumbling now adds unrest

更新于:2018 年 2 月 5 日 上午 8:46

-Crumbling modifier is now visible under modifiers. Each level of crumble has its own name: Crumbling slowly, Crumbling, Crumbling fast, Crumbling rapidly.

更新于:2018 年 2 月 2 日 上午 5:54

-Balance changes to state maintenance and state edicts cost

更新于:2018 年 2 月 2 日 上午 3:28

更新于:2018 年 2 月 2 日 上午 2:28

更新于:2018 年 2 月 2 日 上午 2:18