Stellaris
Distant Origin
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Aggiornamento: 18 apr 2018, 16:37

Updated to 2.0.3.

Aggiornamento: 3 apr 2018, 21:23

Fixed a bug preventing the "Homecoming" event from firing upon conquest of the lost homeworld.

Aggiornamento: 29 mar 2018, 12:21

- Updated to 2.0.2.
- "Kingdom" now called "Pasceal Kingdom".
- Buffed the Pasceal Kingdom if you're playing Xarmiri

Aggiornamento: 8 mar 2018, 16:06

Fixed the AI weight not being high enough.

Aggiornamento: 28 feb 2018, 19:02

Vengeful Refugees will now be peeved if you blow up their original homeworld.

Aggiornamento: 28 feb 2018, 13:43

Per request, added localization files for other languages (still in english).

Aggiornamento: 22 feb 2018, 22:05

(Can't remember D:)

Aggiornamento: 22 feb 2018, 18:29

Fixed cosmetic bug.

Aggiornamento: 22 feb 2018, 15:47

- Updated to 2.0.
- The Sacrosanct Imperium is now called the Kingdom.

Aggiornamento: 15 gen 2018, 16:36

Adds a "Distant Origin (Earth)" civic, allowing you to easily designate empires that originated on Earth rather than having to add the human_2 flag in the code. human_2 still works, though, so current games will remain compatible.