Stellaris

Stellaris

Distant Origin
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Update: Apr 18, 2018 @ 4:37pm

Updated to 2.0.3.

Update: Apr 3, 2018 @ 9:23pm

Fixed a bug preventing the "Homecoming" event from firing upon conquest of the lost homeworld.

Update: Mar 29, 2018 @ 12:21pm

- Updated to 2.0.2.
- "Kingdom" now called "Pasceal Kingdom".
- Buffed the Pasceal Kingdom if you're playing Xarmiri

Update: Mar 8, 2018 @ 4:06pm

Fixed the AI weight not being high enough.

Update: Feb 28, 2018 @ 7:02pm

Vengeful Refugees will now be peeved if you blow up their original homeworld.

Update: Feb 28, 2018 @ 1:43pm

Per request, added localization files for other languages (still in english).

Update: Feb 22, 2018 @ 10:05pm

(Can't remember D:)

Update: Feb 22, 2018 @ 6:29pm

Fixed cosmetic bug.

Update: Feb 22, 2018 @ 3:47pm

- Updated to 2.0.
- The Sacrosanct Imperium is now called the Kingdom.

Update: Jan 15, 2018 @ 4:36pm

Adds a "Distant Origin (Earth)" civic, allowing you to easily designate empires that originated on Earth rather than having to add the human_2 flag in the code. human_2 still works, though, so current games will remain compatible.