Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
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Aggiornamento: 11 nov 2023, 14:02

Fixed city styles again

Aggiornamento: 16 giu 2020, 18:15

Fixed a minor audio issue

Aggiornamento: 12 giu 2020, 14:55

fixed a minor lua issue

Aggiornamento: 7 giu 2020, 13:23

Fixed errors
Reworked Dogsled Hunter (now Dogsled Raider)
Made some tweaks to the Whalebone House
Fixed shitty code
Updated Kiviuq's diplomacy module to my new standard.

Aggiornamento: 5 ott 2019, 15:25

try this bad boy on for size

Aggiornamento: 21 lug 2019, 8:59

-Added Unique City Styles
-Fixed the Heavy Chariot bug
-Added new Port Lime branding

Aggiornamento: 11 giu 2019, 16:57

Aggiornamento: 11 giu 2019, 16:45

fixed the start biases

Aggiornamento: 5 mag 2019, 12:51

Fixed Start Biases - sorry about that

Aggiornamento: 3 mar 2019, 17:11

Updated to Gathering Storm