Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fix
Mostrando 1-9 de 9 aportaciones
Actualización: 26 JUN 2020 a las 11:43 p. m.

Added bloody generic deaths (heart attacks) from attila. Under the human subcategory.

Actualización: 24 JUL 2019 a las 1:50 p. m.

DANK AXE ANIMS (Rome 2 and Attila's combined)

COMBAT_300 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_301 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_302 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_303 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_304 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_305 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,

Actualización: 23 JUL 2019 a las 11:34 p. m.

minor tweak

Actualización: 23 JUL 2019 a las 10:46 p. m.

Ported over finalized animations from community patch for posterity. Use this mod if you want attila-ish animations.

Actualización: 29 JUL 2018 a las 12:43 a. m.

ADDED Attila anims for sws
ADDED Attila anim formation_kill

Actualización: 13 JUL 2018 a las 4:32 p. m.

Actualización: 17 JUN 2018 a las 3:26 p. m.

Blood added back to every animation except the beheading one and the leg chop one. It's the best we have until CA actually fixes it.


1.Deleting "kill" and "death" = leg dismemberment and generic stabs still have blood. NO blood for decap or cooler kills
2. Deleting "formation" brings back the dreaded decap
formation: sws_sws_form_death 1-9 <<<<<<<<<<<<<<< the decap is somewhere in there <<< specifically 006
death: the leg chop bullshit
atk a - f X
def <<<<< leg bullshit is one of these
def2_Death
DEF 6 003 IS THE LEG CHOP!

Actualización: 19 MAR 2018 a las 10:14 p. m.

Actualización: 8 DIC 2017 a las 6:06 p. m.