Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Combat Animation Variety Restored - an almost official Blood&Gore DLC perfect fix
Affichage des entrées 1-9 sur 9
Mis à jour le : 26 juin 2020 à 23h43

Added bloody generic deaths (heart attacks) from attila. Under the human subcategory.

Mis à jour le : 24 juil. 2019 à 13h50

DANK AXE ANIMS (Rome 2 and Attila's combined)

COMBAT_300 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_atk_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_301 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_def_005.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_302 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_death_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_303 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_002.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_304 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_007.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,
COMBAT_305 filename = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.anim" metadata = "animations/rome2/human/battle/sword_and_shield/matched_combat/formation/sws_sws_form_kill_006.meta" blend_in_time = 0.20, weapon_bone_2 = on, weapon_bone_3 = on,

Mis à jour le : 23 juil. 2019 à 23h34

minor tweak

Mis à jour le : 23 juil. 2019 à 22h46

Ported over finalized animations from community patch for posterity. Use this mod if you want attila-ish animations.

Mis à jour le : 29 juil. 2018 à 0h43

ADDED Attila anims for sws
ADDED Attila anim formation_kill

Mis à jour le : 13 juil. 2018 à 16h32

Mis à jour le : 17 juin 2018 à 15h26

Blood added back to every animation except the beheading one and the leg chop one. It's the best we have until CA actually fixes it.


1.Deleting "kill" and "death" = leg dismemberment and generic stabs still have blood. NO blood for decap or cooler kills
2. Deleting "formation" brings back the dreaded decap
formation: sws_sws_form_death 1-9 <<<<<<<<<<<<<<< the decap is somewhere in there <<< specifically 006
death: the leg chop bullshit
atk a - f X
def <<<<< leg bullshit is one of these
def2_Death
DEF 6 003 IS THE LEG CHOP!

Mis à jour le : 19 mars 2018 à 22h14

Mis à jour le : 8 déc. 2017 à 18h06