Left 4 Dead 2

Left 4 Dead 2

Reworked Heads-Up Display
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Uppdatering: 2 nov, 2020 @ 21:59

Version 3

  • Reverted back to vanilla interface
  • Player slots now use a gradient texture rather than a solid color
  • Omitted the L4D1-style weapon panel due to a bug presenting itself when mounted as custom content
  • Buffer HP bars now use a new and improved texture, carried over from my Temporary HP Bars Improvement addon
  • Improved the Infected scoreboard, mainly by centering some elements such as the avatar, ping label and icon. and by adding an unused gradient texture
  • Removed the weapon slot outline once more

Uppdatering: 26 maj, 2020 @ 1:54

Hotfix 2b

  • Restored Incap numeric health counter

Uppdatering: 17 maj, 2020 @ 0:17

Hotfix 2a

  • Restored a couple of fixes and features that were missing during the rework.

Uppdatering: 13 maj, 2020 @ 6:49

Version 2

  • Scoreboard now uses NeunGUI as a base.
  • Scoreboard (TAB) should now look similar like the original L4D1, albeit with L4D2's color scheme.

Uppdatering: 24 apr, 2020 @ 19:30

Version 1.6

  • Removed Versus/Scavenge leaderboards due to addons being disabled in respective gamemodes

Uppdatering: 2 apr, 2018 @ 23:56

Version 1.5

  • Split the teammate panels to be usable with Subtle Remixed HUD

Uppdatering: 31 mar, 2018 @ 2:33

Version -

  • Overhauled the thumbnail

Uppdatering: 9 feb, 2018 @ 2:57

Hotfix 1c

  • Survivor portraits should now fill their respective boxes properly

Uppdatering: 28 jan, 2018 @ 3:49

Hotfix 1b

  • Small bugfixes

Uppdatering: 7 jan, 2018 @ 23:07

Hotfix 1a

  • Removed a couple of experimental features since they weren't working in the first place