Left 4 Dead 2

Left 4 Dead 2

Reworked Heads-Up Display
Wyświetlanie 1-10 z 16 pozycji
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Aktualizacja: 2 listopada 2020 o godz. 21:59

Version 3

  • Reverted back to vanilla interface
  • Player slots now use a gradient texture rather than a solid color
  • Omitted the L4D1-style weapon panel due to a bug presenting itself when mounted as custom content
  • Buffer HP bars now use a new and improved texture, carried over from my Temporary HP Bars Improvement addon
  • Improved the Infected scoreboard, mainly by centering some elements such as the avatar, ping label and icon. and by adding an unused gradient texture
  • Removed the weapon slot outline once more

Aktualizacja: 26 maja 2020 o godz. 1:54

Hotfix 2b

  • Restored Incap numeric health counter

Aktualizacja: 17 maja 2020 o godz. 0:17

Hotfix 2a

  • Restored a couple of fixes and features that were missing during the rework.

Aktualizacja: 13 maja 2020 o godz. 6:49

Version 2

  • Scoreboard now uses NeunGUI as a base.
  • Scoreboard (TAB) should now look similar like the original L4D1, albeit with L4D2's color scheme.

Aktualizacja: 24 kwietnia 2020 o godz. 19:30

Version 1.6

  • Removed Versus/Scavenge leaderboards due to addons being disabled in respective gamemodes

Aktualizacja: 2 kwietnia 2018 o godz. 23:56

Version 1.5

  • Split the teammate panels to be usable with Subtle Remixed HUD

Aktualizacja: 31 marca 2018 o godz. 2:33

Version -

  • Overhauled the thumbnail

Aktualizacja: 9 lutego 2018 o godz. 2:57

Hotfix 1c

  • Survivor portraits should now fill their respective boxes properly

Aktualizacja: 28 stycznia 2018 o godz. 3:49

Hotfix 1b

  • Small bugfixes

Aktualizacja: 7 stycznia 2018 o godz. 23:07

Hotfix 1a

  • Removed a couple of experimental features since they weren't working in the first place