Kenshi
New Towns: Root
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更新于:2019 年 1 月 20 日 上午 3:13

  • Fixed Lyf and Ellin spawning as stickmen. Yes, their appearance was totally, smoking hot, but unintended. I promise I will add other stickmen to make up for the loss of potentially obtaining Lyf and Ellin as stickmen. My condolences to those of you who are into that sort of thing.

更新于:2019 年 1 月 13 日 下午 1:08

Uploaded the mod for compatibility with current version.

更新于:2018 年 11 月 9 日 下午 11:04

  • Fixed Blimp. Now he won't spawn as a stickman.
  • Tweaked some character dialogs especially for those of you who like dialog tweaks.

更新于:2018 年 9 月 22 日 下午 11:56

  • Added a whole new town! Far out, man! That's right! Up top!
  • New, like, items and stuff, man!
  • Oh dude! Like, fixed some bugs and stuff!
  • No way!

更新于:2017 年 11 月 16 日 下午 12:44

  • BUG FIX: Changed conditions for red tide barkstring dialog so that it only fires when characters SEE the deadly menace.

更新于:2017 年 11 月 16 日 下午 12:02

  • Added new player dialog for all recruitable characters.
  • Added armored rag set for recruitable skeleton because skeletons look awesome in armored rags.
  • Made the red tide a little more severe, and added dialog to announce its appearance.
  • Expanded the UC lord's inventory space by 2.
  • BUG FIX: Eliminated recruitable characters respawning on import (i.e. flagged them unique)

更新于:2017 年 11 月 9 日 上午 11:00

Version error. No content changes.

更新于:2017 年 11 月 9 日 上午 10:57

Version error. No content changes.

更新于:2017 年 11 月 9 日 上午 2:49

  • UC Lord now sells fewer items.
  • Added new dialogue for Miella.
  • Added new dialogue for Mangee at the Sake Pump.

更新于:2017 年 11 月 8 日 上午 1:30

LAUNCH!