Arma 3
After Esseker (Ravage Mod) UPDATED 2020
Näytetään 1–10 / 17
< 1  2 >
Päivitys: 7.7.2020 klo 2.25

Quick update. Changed a few VA settings, hopefully things work now.

Päivitys: 18.5.2020 klo 9.22

Added Vandeanson's Apocalypse (now a requirement but it's not a big mod). Removed the feral dog pack scripts as they were causing issues with NPCs.

Päivitys: 2.2.2020 klo 15.25

Quick update, reduced number of dog spawns and increased (hopefully) time between spawning.

Päivitys: 13.1.2020 klo 3.30

A few additions: Added Jboy's feral dog pack script (link to his script in description), added in custom radio music to the safe zones, adjusted spawn rates of items and AI, fixed errors and overall prettied up the mission.

Päivitys: 8.1.2020 klo 12.27

Updated again. Fixed animations for NPCs around the map. Added map to starting player inventory, and changed clothes to something more suiting to the story.

Päivitys: 8.1.2020 klo 7.02

Updated Ravage modules

Päivitys: 3.6.2018 klo 6.49

Quick update to fix some story errors in an Intel item.

Päivitys: 3.6.2018 klo 6.18

Added lots more wrecks, some more small unmarked locations to serve as environmental storytelling, Camp Spencer has neat new things added including a treasure hunt Intel Item that requires a map, and another new script created by ALIAS ;)

Päivitys: 1.6.2018 klo 11.17

Updated Ravage modules, fixed sunken items in one of the buildings, added a new abandoned survival compound near the US/Humanitarian Aid Base, and populated some of the roads with car wrecks

Päivitys: 16.4.2018 klo 3.37

Updated Ravage modules to latest version. If there's any trouble, let me know.