Kenshi
Hive soldier and Skeleton head protection
Mostrando 1-10 de 15 aportaciones
< 1  2 >
Actualización: 23 AGO 2021 a las 3:46 p. m.

-Added Ninja Mask to the exclude list

Actualización: 26 JUL 2021 a las 2:13 p. m.

-Added Screamer MkI to the list of skeletons
-Fixed missing restrictions for the Visored Helmet

Actualización: 26 JUL 2021 a las 2:02 p. m.

-Fixed missing skeleton armor at the Black City smith.

Actualización: 26 JUL 2021 a las 1:49 p. m.

-Fixed missing Agnu/soldierbot race for the skeleton head armor

Actualización: 26 JUL 2021 a las 1:34 p. m.

-Messed up by editing in experimental. Rewrote the mod
-Added sandosaga allowed for hive soldiers

Actualización: 26 JUL 2021 a las 8:08 a. m.

Actualización: 26 JUL 2021 a las 8:05 a. m.

Actualización: 26 JUL 2021 a las 1:15 a. m.

Actualización: 26 JUL 2021 a las 1:08 a. m.

-Added the "cap" for everyone but skeleton, Sheks and Hive workers
-Made the skeleton invisible helmet wearable by all skeleton (even non playable) but the "no head" skeleton for obvious reasons
-Remove "work in progress" from the title because I kinda forgot to do it long ago. Nobody noticed and nobody reads patch note anyway^^

Actualización: 2 MAR 2021 a las 2:25 a. m.

-Removed a corrupted unused data (no clue what happened, and when)
-Removed an unused hidden armor bonus for Skeleton head, natural armor. It didn't work in any case.
-Removed the "makes you less stealthy" in the description of the skeleton headgear. It wasn't true to begin with.
-Increased the coverage to 100%. The mod was made so the skeletons where not randomly one shot killed anymore afterall.
-Updated mod description