Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
Viser 81–90 av 308 bidrag
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Oppdatering: 1. feb. 2021 @ 9.27

- Weapons Teams on Walls mod integrated thanks to Scicotheron:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1715167299
- Siege changes inspired by Pierce's Better Sieges:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2353617634
- More starting units for Skrolk.
- Coedill battle will have more allies making it little easier.
- Small buff to Empire AI.
- Many small fixes and small rebalances.

Oppdatering: 27. jan. 2021 @ 9.13

- Amanar wont attack anymore!

Oppdatering: 27. jan. 2021 @ 8.36

- Crash fixes.

Oppdatering: 27. jan. 2021 @ 8.17

- All changes inspired by Pierce Better Sieges mod removed. All siege changes reverted to pre Kings & Raiders update values. Situation is considered solved.
- Wood Elves upkeep reduction from military buildings halfed.
- Small buffs to Clan Rictus final technologies.
- Many changes to abilities and items costs made by Gand.

Oppdatering: 25. jan. 2021 @ 5.25

- Bug fixes mostly and some preparations for future content.

Oppdatering: 20. jan. 2021 @ 10.53

- Glade Captain overlap skill effects adjusted.
- Bretonnia Maceman-at-Arms unit card updated thanks to Lily.
- Small changes to Tomb Kings followers.
- Some DLC units sets fixes form vanilla.
- Small fixes here and there.

Oppdatering: 19. jan. 2021 @ 9.54

- Autoresolve bug fix.

Oppdatering: 19. jan. 2021 @ 9.16

- Even more fixes.

Oppdatering: 19. jan. 2021 @ 6.56

- Fixes.

Oppdatering: 19. jan. 2021 @ 4.55

- Small bug fixes.