Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
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更新: 2019年6月13日 @ 13時21分

UPDATE:

ver. 1.7.1 SAVE COMPATIBLE

Chaos:
- 2 new dilemma for Chaos each 20 turns
- Chaos Cultists Sacrifice ability; +10% melee weapon damage effect added
- 5 new skills for all Chaos lords
- small buffs to Chaos Fortress income
- most technologies research time needed reduced
- small changes to technology effects

Rest:
- small buffs to some stances replenishment values
- Skaven and Tomb Kings AR (autoresolve) buffed, Chaos and Dwarf AR nerfed (this change is very specific because its modding magic, units have hidden stats bonuses on pre battle screen that they lose in battle)
- small nerfs to Sword of Khaine
- salamanders added to Primveal Glory rite spawn
- small nerfs to Beastmen spawns
- all skills that reduce miscast were nerfed by -5%
- each spell gives +2% miscast chance to character
- 30s miscast effect added to casters, it lowers their movement speed, melee defence and magic resistance
- many balance changes to AI economy

更新: 2019年5月26日 @ 4時09分

- something was fixed

更新: 2019年5月25日 @ 14時29分

Save compatible.

- Skaven food consumption changed to -1 on region, -2 on armies, before it was opposite
- small nerfs to Lizardmen garrisons
- many changes and fixes to army compositions
- Vampire Counts are not passive anymore
- Archaon chaos invasion changed back to turn 200 from 175, +2 more armies added

更新: 2019年5月20日 @ 8時09分

Save compatible.

- Daemon Slayer got name now and require to be recruited
- new skills bug fixes
- spellcasters upkeep removed
- other minor bug fixes
- Empire army composition fix

更新: 2019年5月17日 @ 7時45分

- Bloodthirster immortal bug fix

更新: 2019年5月17日 @ 3時27分

- small bug fixes

更新: 2019年5月16日 @ 11時39分

ver. 1.7 Order & Mayhem

https://www.youtube.com/watch?v=tpUGKBeyq64

Changelog:

https://docs.google.com/document/d/1S1VXU9csupjqfJ3uJN-x4bbRvj9Mmrak0TC_tmdRVgo/edit?usp=sharing

更新: 2019年4月1日 @ 7時06分

更新: 2019年4月1日 @ 5時46分

更新: 2019年4月1日 @ 4時24分