XCOM 2
[WOTC] LW2 Secondary Weapons
正在显示第 21 - 30 项,共 40 项条目
< 1  2  3  4 >
更新于:2018 年 9 月 1 日 上午 8:39

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

更新于:2018 年 8 月 31 日 下午 10:30

1.4.1:

  • Updated Holotargeter conditions to correctly grab the source unit when the ability is granted through an item instead of in the soldier's ability tree.

更新于:2018 年 8 月 25 日 下午 12:00

1.4.0:

  • Updated Holotargeter abilities to work off the presence of effect names rather than ability names to support custom Holotargeter abilities.

更新于:2018 年 5 月 6 日 上午 10:16

1.3.6:

  • Fixed issues with charges being granted again in multi-part missions (like the chosen strongholds).
  • By default, the Arcthrower will now use a custom range table that is in-between the standard short and mid range tables. This range table can be edited or you can set to use either the standard short or mid range tables instead in the Arcthrower's section of XComGameData_WeaponData.ini.
  • Changed the icon for Combatives to follow the theme of other Return Fire abilities.

更新于:2018 年 3 月 28 日 下午 9:45

1.3.5:

  • Rocket Scatter text during targeting (ex: +- 2.45 Tiles) has been restored and the default gauntlet rocket scatter has been significantly reduced from LW2 values.

更新于:2018 年 3 月 26 日 下午 7:37

1.3.4 Part 2

更新于:2018 年 3 月 26 日 下午 7:20

1.3.4:

  • Attempted to improve the ability effect loading frequency for the rocket launcher abilities (they should be invisible less often now). Still not 100% consistent, but much better.
  • Spring cleaning! Removed some old references to the previous Napalm-X implementation that were cluttering up the place (but not causing any issues).

更新于:2018 年 3 月 20 日 下午 7:31

1.3.3:

  • Reworked implementation of Napalm-X to fix intermitent crashes.
  • Arcthrower's built-in aim modifier was changed from +5 to -10.
  • Fix for stuns originating from the Arcthrower being stuck when stunned units change teams (limited fix for base game bug).

更新于:2018 年 3 月 2 日 上午 5:34

1.3.2:

  • Fixed some nameing mismatches

更新于:2018 年 3 月 1 日 下午 7:08

1.3.1:

  • Fixed display text for Rocket Scatter (thanks Favid!)
  • Fixed incorrect mesh name for Beam Gauntlets (thanks Arkhangel!)