Left 4 Dead 2

Left 4 Dead 2

OBO: Rifle, Desert/SCAR Rebalance script
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更新于:11 月 25 日 上午 5:58
作者:Lankycide

-Buffed damage to 55 from 50.

更新于:11 月 25 日 上午 5:01
作者:Lankycide

-Slightly buffed max movement spread to 2.4 from 2.5
-Buffed spread per shot to 1.4 from 1.6
This weapon now allows for unparrelelled accuracy at long range when crouched (at least among the ARs).

更新于:11 月 10 日 上午 3:56
作者:Lankycide

-Slightly buffed spread per shot to 1.6 from 1.8.
-Slightly nerfed spread while moving to 2.5 from 2.25.
Increased vertical kick to 1.25 from 1.15.

更新于:2022 年 2 月 9 日 上午 7:43

-Slowed Deploy Duration to 0.75 from 0.55.

更新于:2022 年 2 月 9 日 上午 7:38

-Increased Spread Per Shot to 1.8 from 1.2.
Was too accurate before. This should give a similar automatic firing accuracy as vanilla.

更新于:2022 年 2 月 5 日 上午 7:41

-Experimentally changed the fire rate of each burst to 700rpm from 850rpm (0.0857 from 0.07). Note that this does not affect total fire rate, only the fire rate within each burst. Might change this later.

更新于:2019 年 10 月 4 日 上午 4:09

-Left damage where it is (50), but increased PenetrationPower from 50% to 71% for optimal damage breakpoints through all three pierced Commons (50 x 0.71 = 35.5, 35.5 x 0.71 = 25.205).
-Fixed incomplete sentence in description. Whoops.

更新于:2019 年 5 月 25 日 上午 6:15

SIGNIFICANT UPDATE:
Increased damage from 40 to 55 to bring its DPS to a level that competes with the othe Rifles.
Reduced fire rate back to vanilla value of 0.07 from 0.06
Increased vertical recoil from 1.15 to 1.5 (vanilla = 1.0).
Increased deploy delay (time after switching to weapon before you can shoot) from 0.45 seconds to 0.55.

更新于:2018 年 11 月 18 日 下午 11:21

Tweaks to damage, crosshair firing spread, and a few other minor edits.

更新于:2017 年 10 月 12 日 下午 11:50

Reduced spread per shot, so that the second and third shots in a burst aren't as inaccurate.