Garry's Mod
gm_bigcity_improved_lite
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 31 mag 2020, 7:41

Fixed the missing texture problem

Aggiornamento: 30 mag 2020, 16:41

Wrong file uploaded previously

Aggiornamento: 30 mag 2020, 13:31

The long-overdue update that brings the map up to date with the original version + some embellishments.

-added many more AI nodes for ground NPCs

-added cleaner textures to some interiors

-re-added the underground canal thing


-(fixed) players can no longer physgun the doors or dynamic props

-(fixed) yellow skybridge is now properly aligned with the world

-(fixed) no more missing decals


-soundscape adjustments

-removed even more reflections

-removed the useless unfinished hotel interior

-many optimizations

Aggiornamento: 31 dic 2017, 8:39

-made railings destructable

-expanded second floor in building near spawn

-changed wall texture in apartments near spawn


(changes will be added to the regular version as well)

Aggiornamento: 28 set 2017, 10:33

-removed more reflections

Aggiornamento: 17 set 2017, 11:27

-vis optimizations

Aggiornamento: 12 set 2017, 9:22

-fixed skybox reflections

-replaced other skybridges with static props
(saves on world rendering)

Aggiornamento: 7 set 2017, 15:38

-fixed cubemaps

Aggiornamento: 7 set 2017, 9:26

Initial release