Stellaris
10x System Scale
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Mis à jour le : 19 mars 2020 à 12h03

Minor bugfixes.

Mis à jour le : 18 mars 2020 à 20h59

Updated to 2.6.

Mis à jour le : 10 mars 2020 à 10h04

Anomalies will no longer appear on primitive worlds.

Mis à jour le : 9 févr. 2020 à 21h53

- Fixed planet names in Fallen Empire systems.
- Fixed a misaligned asteroid belt.
- The Preserve is a Gaia World again; the habitat thing wasn't as good as I thought it would be.

Mis à jour le : 6 févr. 2020 à 19h42

- Improved gas giant spawning in P-type binary and trinary systems.
- Gas giants generally have more moons now.
- Tweaked one of the trinary star combinations.

Mis à jour le : 4 févr. 2020 à 20h43

- Improved naming of primitive planets; they can now be named after the species living there.
- Improved appearance of White Dwarfs.
- Minor bugfix for binary/trinary asteroid systems.

Mis à jour le : 31 janv. 2020 à 20h55

- Empires can now start in binary/trinary Brown Dwarf systems.
- Added a new custom initializer, "Random Trinary III": the player's homeworld orbits a pair of stars, but a third is also present in the system.

Mis à jour le : 25 janv. 2020 à 21h14

Alpha Centauri A now has a small asteroid belt between its first and second planets.

Mis à jour le : 22 janv. 2020 à 21h02

- Slightly reduced the average number of planets per system (1 is the minimum number instead of 2).
- "Class D White Dwarfs" are now just called "White Dwarfs".
- Disabled one of the new trinary star combinations (Black Hole, Black Hole, White Dwarf) from random spawning due to bugginess.
- The guaranteed habitable world at Alpha Centauri can now orbit any of the three stars instead of just star A.

Mis à jour le : 11 janv. 2020 à 18h05

Minor bugfix.