Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
Viser 421–430 av 952 bidrag
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Oppdatering: 12. apr. 2021 @ 6.36

Gigastructures & More 3.10.1 Hotfix 8:

• Donny's pinned video showed that the Immersive Galaxy mod removed the Flusion texture and I didn't spend two days making 100 different Flusions just for a mod to remove the amazing texture so now the game is forced to give Flusion its texture regardless of what mods are active.

Oppdatering: 4. apr. 2021 @ 0.46

Gigastructures & More 3.10.1 Hotfix 7:

• Fixed Aeternum Expedition monthly decay chance (it wasn't decaying properly before)

Oppdatering: 30. mars 2021 @ 13.03

Oppdatering: 30. mars 2021 @ 13.00

Oppdatering: 30. mars 2021 @ 12.49

Gigastructures & More 3.10.1 Hotfix 6:

• Fixed a typo.
• Added an option to have Flusion & Corrona be lifeless worlds, which will completely disable everything associated with Flusion.

Oppdatering: 28. mars 2021 @ 7.39

Gigastructures & More 3.10.1 Hotfix 5:

• Minor localisation tweaks.
• Aeternite Colossus now has a cooldown.
• Katzen Attaché is now properly removed when the Kaiser dies.
• Dismantling an SPA around a star with another mega no longer has a chance of destroying the other mega.

Oppdatering: 22. mars 2021 @ 5.27

Oppdatering: 18. mars 2021 @ 5.08

Gigastructures & More 3.10.1 Hotfix 4:

• Aeternite Comms Scramble is now capped at 6 instead of 7.
• Aeternum now starts with a Shrouded World in their territory, allowing them to always build at least one Psykofabricator.

Oppdatering: 17. mars 2021 @ 6.57

Gigastructures & More 3.10.1 Hotfix 2:

• The various events that destroy SPA/Disco Moons now properly adjust the limiting variables.

Oppdatering: 17. mars 2021 @ 5.30