Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
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Opdatering: 12. apr. 2021 kl. 6:36

Gigastructures & More 3.10.1 Hotfix 8:

• Donny's pinned video showed that the Immersive Galaxy mod removed the Flusion texture and I didn't spend two days making 100 different Flusions just for a mod to remove the amazing texture so now the game is forced to give Flusion its texture regardless of what mods are active.

Opdatering: 4. apr. 2021 kl. 0:46

Gigastructures & More 3.10.1 Hotfix 7:

• Fixed Aeternum Expedition monthly decay chance (it wasn't decaying properly before)

Opdatering: 30. mar. 2021 kl. 13:03

Opdatering: 30. mar. 2021 kl. 13:00

Opdatering: 30. mar. 2021 kl. 12:49

Gigastructures & More 3.10.1 Hotfix 6:

• Fixed a typo.
• Added an option to have Flusion & Corrona be lifeless worlds, which will completely disable everything associated with Flusion.

Opdatering: 28. mar. 2021 kl. 7:39

Gigastructures & More 3.10.1 Hotfix 5:

• Minor localisation tweaks.
• Aeternite Colossus now has a cooldown.
• Katzen Attaché is now properly removed when the Kaiser dies.
• Dismantling an SPA around a star with another mega no longer has a chance of destroying the other mega.

Opdatering: 22. mar. 2021 kl. 5:27

Opdatering: 18. mar. 2021 kl. 5:08

Gigastructures & More 3.10.1 Hotfix 4:

• Aeternite Comms Scramble is now capped at 6 instead of 7.
• Aeternum now starts with a Shrouded World in their territory, allowing them to always build at least one Psykofabricator.

Opdatering: 17. mar. 2021 kl. 6:57

Gigastructures & More 3.10.1 Hotfix 2:

• The various events that destroy SPA/Disco Moons now properly adjust the limiting variables.

Opdatering: 17. mar. 2021 kl. 5:30