Starbound
RPG Growth
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更新: 2018年8月15日 @ 13時28分

Minor edit to Patch 1.4e, since it hasn't been out for that long. Noticed that I used 'ipairs' instead of 'pairs' when looping through a map, which meant that Class Reset Scrolls were removing stats given from Affinities. They will now not do so.

更新: 2018年8月15日 @ 13時18分

Patch 1.4e

Just when you think everything is ok, another mistake due to a typo. I really need quality control.
New Wizards were given +6 Endurance rather than Vigor. I have now fixed that, and all players will get both an Affinity and Class Reset Scroll upon entering the game for the first time with any character.

更新: 2018年8月15日 @ 1時04分

Patch 1.4d

In my switch to configs for nearly everything, I accidentally removed the effects of the Affinity Upgrade Chips that removed Affinity weaknesses. This was due to a typo, and is now fixed.

更新: 2018年8月14日 @ 18時23分

Patch 1.4c

Fixed an issue where Wraith could not be unlocked due to a typo.

Fixed overactive log statements from Magic Shield. Magic Shield is currently not working as intended in some instances. Hoping to fix eventually.

更新: 2018年8月14日 @ 8時52分

Patch 1.4b

Changed purplegas ID to ivrpgpurplegas to prevent crashes with mods that add this color gas.

更新: 2018年8月13日 @ 21時08分

Major Update 1.4:

Took me long enough. You'll notice your characters are starting to overflow with power, learning new ways techniques for fighting: these are called Specializations, and will unlock after certain tasks are completed. Currently, there are only 7 Specs available, but I will be adding new ones 1 at a time whenever I have time.

I've also overhauled the Spira's Damage dealing potential by letting it scale with Vigor.

Lastly, a lot of text has been overhauled, but there may still be text issues among all the different UI boxes. Make sure to let me know if you see any egregious errors!

And of course, if you crash at all, please let me know. I had to completely overhaul a lot of the lua, so...

Please enjoy.

更新: 2018年4月15日 @ 13時36分

Patch 1.36b

Renamed a bunch of new, yet unimplemented weapons, in order to prevent mod conflicts due to duplicate item ids.

更新: 2018年4月12日 @ 16時39分

Patch 1.36

Stats were rebalanced to provide a better incentive for split-stat builds. Raise a stat to 20 for the most efficient pay-off.
Strength and Dexterity now share functionality by providing damage for One-Handed Melee Weapons.
Tech Upgrade Chips were added.
Certain bugs were fixed.

As per usual, check the changelog on Google Docs for more information:
https://docs.google.com/document/d/1k9sc2VkhRlNNkV9GmtNrlX1oZrleK8cv3VAiJT_a_9Q/edit#

更新: 2018年2月13日 @ 20時40分

更新: 2018年2月13日 @ 11時29分

1.35c - Hotfix

Removed duplicate item from testing with another mod author.