Space Engineers

Space Engineers

Whip's Speed Matcher Script
1–10/11 bejegyzés mutatása
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Frissítés: 2023. nov. 5. @ 17:06

Version 25.0.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/84d66d2f1103048691aea53fca8b613b96c0fe94
  • Fix for IMyTextPanel API changes

Frissítés: 2018. júl. 31. @ 19:26

Version 25
  • Fix for keen's stupid negative runtime bug

Frissítés: 2018. júl. 14. @ 21:42

Frissítés: 2018. júl. 14. @ 20:40

Version 24
  • Changed update frequency workaround

Frissítés: 2018. jún. 11. @ 0:16

Version 23
  • Reduced update frequency
  • Added exception outout
  • Updated update frequency bandaid
  • Added GetAllowedGrids method to allow program to placed on subgrids
  • Changed how "match" command behaves

Frissítés: 2018. márc. 18. @ 22:17

Version 22
  • Fixed issue where codes would trigger multiple times per tick in DS

Frissítés: 2018. márc. 12. @ 13:00

Version 21
  • Changed dampening method to use the algorithm that keen uses - v20
  • Changed "scan" and "match" commands into toggle functions - v21
  • Added dampener status recognition - v21

Frissítés: 2018. jan. 23. @ 12:21

Version 19
  • Added speed incrementing function
  • Used proper interface peoperties for setting thrust override. This will actually improve precision at low speeds!
  • Removed excess math to improve performance

Frissítés: 2017. nov. 22. @ 21:43

Version 18
  • Code no longer needs a timer to loop! The code triggers itself!

Frissítés: 2017. aug. 14. @ 20:40

Version 15
  • Added thrust ignore name tag - v15
  • Code now checks for thrusters only on the same grid - v15