Arma 3
WW2 Nazi Zombies - Die letzte Nacht der Lebe
Affichage des entrées 1-10 sur 27
< 1  2  3 >
Mis à jour le : 28 nov. 2017 à 20h52

Hangar doors were closed from cup update - now open

Mis à jour le : 22 oct. 2017 à 1h05

Fixed broken stuff

Mis à jour le : 9 sept. 2017 à 23h04

Reduced starting cash to $500
Added new area for starting game (must scroll on sign)

Mis à jour le : 9 sept. 2017 à 22h04

Changed name to Die letzte Nacht der Lebenden
Added Logo
Moved Juggernog
Moved some weapons
Increased price of some perk a colas
Zombies will die if they spawn at 0,0,0
Added fix radio
Added plane dropping M3 Half Track after fixing radio
Tweaked wind (Possibly still affecting it)
Zombies do 50% damage to half track
Half track damage at 40%
Half track ammo at 50%
Half Track undriveable
Removed second generator (replaced with radio)
Removed CUP Terrains Maps dependancy

Mis à jour le : 1 sept. 2017 à 6h32

Added new area (fixing bugs and zombies)
Added new generator
Can call in plane with generator (more explained later)
Plane will drop M3 Half track (in plans)
Radio call to call in plane

Mis à jour le : 31 aout 2017 à 0h37

Zombies now get killed if they spawn at 0,0,0
Fixed Instakill
(still get 50000 start cash for testing purposes)
adding new area, bit by bit.
Changed clothes of boss zombie
Added parameters for enabling boss (auto off in SP and MP)
Added a few speech lines for nikolai

Mis à jour le : 27 aout 2017 à 0h48

Added names of soldiers (Takeo, 'Tank' Dempsey, Nikolai and Richtofen)
Removed flamethrower from mysterybox
Added flamethrower to 'Flamethrower redemption?' sign (now $2500)
Added more lights
Moved some weapons
Added Nikolai voice files (only 3 active currently)

Mis à jour le : 26 aout 2017 à 1h39

Added Instakill pickup perk
Changed Generator sound + start up sound
Reduced max spawned zombies to 20 (performance and fix 0,0,0 bug)
Respawn fixed

Mis à jour le : 25 aout 2017 à 5h56

Mis à jour le : 25 aout 2017 à 5h50

Added generator (when powered whole area lights up.)
Added New playzone (hangar)
Respawn fixed
Moved few perks around,
Moved zombie spawns slightly
KNOWN BUG - Zombies spawn at 0,0,0 (no clue why)