Arma 3
WW2 Nazi Zombies - Die letzte Nacht der Lebe
Viser 1-10 af 27 forekomster
< 1  2  3 >
Opdatering: 28. nov. 2017 kl. 20:52

Hangar doors were closed from cup update - now open

Opdatering: 22. okt. 2017 kl. 1:05

Fixed broken stuff

Opdatering: 9. sep. 2017 kl. 23:04

Reduced starting cash to $500
Added new area for starting game (must scroll on sign)

Opdatering: 9. sep. 2017 kl. 22:04

Changed name to Die letzte Nacht der Lebenden
Added Logo
Moved Juggernog
Moved some weapons
Increased price of some perk a colas
Zombies will die if they spawn at 0,0,0
Added fix radio
Added plane dropping M3 Half Track after fixing radio
Tweaked wind (Possibly still affecting it)
Zombies do 50% damage to half track
Half track damage at 40%
Half track ammo at 50%
Half Track undriveable
Removed second generator (replaced with radio)
Removed CUP Terrains Maps dependancy

Opdatering: 1. sep. 2017 kl. 6:32

Added new area (fixing bugs and zombies)
Added new generator
Can call in plane with generator (more explained later)
Plane will drop M3 Half track (in plans)
Radio call to call in plane

Opdatering: 31. aug. 2017 kl. 0:37

Zombies now get killed if they spawn at 0,0,0
Fixed Instakill
(still get 50000 start cash for testing purposes)
adding new area, bit by bit.
Changed clothes of boss zombie
Added parameters for enabling boss (auto off in SP and MP)
Added a few speech lines for nikolai

Opdatering: 27. aug. 2017 kl. 0:48

Added names of soldiers (Takeo, 'Tank' Dempsey, Nikolai and Richtofen)
Removed flamethrower from mysterybox
Added flamethrower to 'Flamethrower redemption?' sign (now $2500)
Added more lights
Moved some weapons
Added Nikolai voice files (only 3 active currently)

Opdatering: 26. aug. 2017 kl. 1:39

Added Instakill pickup perk
Changed Generator sound + start up sound
Reduced max spawned zombies to 20 (performance and fix 0,0,0 bug)
Respawn fixed

Opdatering: 25. aug. 2017 kl. 5:56

Opdatering: 25. aug. 2017 kl. 5:50

Added generator (when powered whole area lights up.)
Added New playzone (hangar)
Respawn fixed
Moved few perks around,
Moved zombie spawns slightly
KNOWN BUG - Zombies spawn at 0,0,0 (no clue why)