Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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更新于:2018 年 8 月 30 日 上午 5:36

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更新于:2018 年 6 月 9 日 上午 9:35

A small update.

Civic "Land of Plenty" has been disabled, it's attributes were transferred to "Free Market". Now, basic Pacifist civic is "Adventurous Pligrims", which existed in some previous versions of the mod.

Also, a couple of another old-new civics were added: Ethical imperatives (pacifist/egalitarian) and Honorouble Militaries (militarist/elitist).

@Λουκα Πουλί ☭ фиском твоих багов я еще займусь.

更新于:2018 年 6 月 4 日 上午 11:17

Trying ti fix up sensor range problem. Please, check and tell me if it's still there.
Also, a couple of minor bugs were fixed.

更新于:2018 年 6 月 2 日 上午 1:15

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更新于:2018 年 6 月 2 日 上午 1:14

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更新于:2018 年 5 月 31 日 上午 7:12

Slavery is an attribute of Elitist ethos now, not Authoritarian. Please, note that "Slavery" policy is available for Libertarians, but NOT Caste system, which is availabel only for Elitist AND non-Libetarians. At the same time Citizenship "Slavery" is allowed for Libertarians. This means that being an Elitist allows you to enslave Xenos, even with Libertarian and without Xenophobe ethos.

Allowed Slavery will displeas Egalitarians, but not Libertarians. Caste System will displeas both of their factions.

Collectivist and Individualist ethos no longer attached to specific policy, they provide regular buffs, just like any other ethos. Civic "Socialists Ideals" was changed for "Planned Economy".

Some other minor chages for Civics were made, and a couple of them have been disabled.


更新于:2018 年 5 月 31 日 上午 7:04

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更新于:2018 年 5 月 24 日 上午 1:07

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更新于:2018 年 5 月 24 日 上午 1:06

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更新于:2018 年 5 月 23 日 上午 11:43

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