RimWorld
RIMMSqol
Se afișează 51-60 din 396 intrări
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Actualizare: 5 dec. 2023 @ 12:15

Added property needs to trait degrees in the traits category.

Added needs category.

Clarified tooltip for "severity per day" in the hediffs category, that the value changes aren't retroactive.

Actualizare: 17 oct. 2023 @ 21:43

Added "Covers Nudity" property for apparel.

Actualizare: 16 oct. 2023 @ 10:18

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

Actualizare: 9 oct. 2023 @ 4:21

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

Actualizare: 5 oct. 2023 @ 6:07

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

Actualizare: 3 oct. 2023 @ 14:38

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.

Actualizare: 29 aug. 2023 @ 15:14

Updated in game description to be more informative. Moved incompatibility with performance fish into description.

Actualizare: 25 iul. 2023 @ 8:18

Added property "Relic Chance" to "Weapons", "Apparel" and "Items" categories.

Actualizare: 24 iul. 2023 @ 8:26

Added property "Component Management" to "General Settings" category. Added entry to the manual for "Component Management".

Actualizare: 20 iul. 2023 @ 3:45

Added property "Paintable" to categories "Buildings" and "Floors and Terrain".