RimWorld

RimWorld

RIMMSqol
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Update: Sep 14 @ 8:03am

Added property "Claimable" to category "Buildings".

Update: Sep 14 @ 7:43am

Added properties "Minimum Growth Temperature", "Minimum Optimal Growth Temperature", "Maximum Optimal Growth Temperature", "Maximum Growth Temperature" to category "Plants".

Update: Jul 26 @ 8:20am

Bug-Fix: The vanilla games Pathing.RecalculateAllPerceivedPathCosts function no longer updates the costs correctly in 1.6. Adapted the routine to update path costs during a running game again.

Update: Jul 26 @ 8:05am

[Auto-generated text]: Update on 7/26/2025 5:05:14 PM.

Update: Jul 18 @ 10:25am

Fixed a bug with refreshing the glower grid when turning light blocking on or off on buildings.

Added check for invisibility of pawns when searching with WTF.

Update: Jul 14 @ 12:13pm

Added property "Is Airtight" and "Is Stuffable Airtight" to the buildigns category.

Added property "Is Airtight" to the materials category.

Update: Jul 13 @ 12:06pm

Restored mod support for humanoid alien races.

Update: Jul 6 @ 3:40am

Mod support:

Architect Icons -> working
Dubs Mint Menu -> updated
[SYR] Trait Value (Continued) -> upgraded
Vanilla Skills Expanded -> working
[XND] Profitable Weapons (Continued) -> working
humanoid alien race -> no 1.6
combat extended -> no 1.6
vanilla power expanded gas network(Vanilla Helixien Gas Expanded) -> no 1.6

Update: Jun 29 @ 10:53am

Added 1.6 support.

Removed pathfinding.

Properties that have changed or no longer exist:

  • Wildness in race properties is replaced with a stat wildness.
  • PreceptDef.disablesCrampedRoomThought -> removed
  • drawdata missing useHediffAnchor -> removed
  • HediffDef CausesNeed -> removed
  • HediffDef disablesNeeds -> removed
  • GeneDef causesNeed -> removed
  • TraitDegreeData needs -> removed

Mod support:

architect icons
dubs mint menu
skills expanded support -> no 1.6
alien race support -> no 1.6
combat extended -> no 1.6
syrtraitvalue -> no 1.6
vanilla power expanded gas network(Vanilla Helixien Gas Expanded) -> no 1.6
profitable weapons -> no 1.6

Update: Jun 3 @ 10:36am

Added property "Buildings" -> "Damagable By Attacks".