Killing Floor

Killing Floor

335 个评价
No Spectator Film Grain Texture Mod
   
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514.056 KB
2012 年 9 月 21 日 下午 12:50
2012 年 9 月 21 日 下午 7:21
3 项改动说明 ( 查看 )

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No Spectator Film Grain Texture Mod

描述
This is a simple texture modification that disables the film grain overlay during spectator mode. This mod is fully client-side and works on-line! You're free to play in any of your favorite servers with perks enabled!

THIS MOD REQUIRES ADDITIONAL INSTALLATION STEPS. EITHER CHECK THE IMAGE ABOVE OR FOLLOW THE STEPS BELOW.

INSTALLATION INSTRUCTIONS
1. Subscribe to this item and run Killing Floor. Wait until you see the message that says this mod has been downloaded.

2. Close Killing Floor and then go to the following directory:
C:\Program Files (x86)\Steam\steamapps\common\killingfloor\

3. Copy the new file you find there: "InterfaceArt2_tex.utx"

4. Paste this file in the subsequent "Textures" folder (C:\Program Files (x86)\Steam\steamapps\common\killingfloor\Textures). Overwrite the original when asked.

Congratulations, your spectator vision is now free of film grain!

Are these steps too cumbersome for you? If so, I recommend downloading my release on the Tripwire Forums instead as it uses a simpler "drag+drop" installation method:
http://forums.tripwireinteractive.com/showthread.php?p=1065257
46 条留言
Temu Employee 2020 年 2 月 10 日 下午 12:18 
GoDzOfWrathDaMLG 2020 年 2 月 10 日 上午 10:15 
When I clicked on the Link it showed this

''Oops! We ran into some problems.''

''The requested page could not be found.''
Night_Sniper 2019 年 7 月 9 日 上午 11:46 
Never worried 'bout that, but... NOICE.
Archael 2019 年 5 月 26 日 上午 9:08 
Thank you, the film grain was awful
S E X Y 2018 年 7 月 11 日 下午 6:38 
is this still working??
The Man Who Erased His Name 2017 年 9 月 10 日 下午 5:18 
'the mod texture error crash sometimes
---------crash message
History: UTexture::Update <- FD3D9RenderInterface::HandleCombinedMaterial <- FD3D9RenderInterface::SetSimpleMaterial <- FD3D9RenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- UCanvas::DrawTileStretched <- UCanvas::execDrawTileStretched <- (LobbyMenu Package.LobbyMenu @ Function KFGUI.LobbyMenu.DrawPerk : 040F) <- UObject::ProcessEvent <- (LobbyMenu Package.LobbyMenu, Function KFGUI.LobbyMenu.DrawPerk) <- UObject::ProcessDelegate <- GUIPage::Draw <- (LobbyMenu Package.LobbyMenu) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
TheOneHitPupper 2017 年 7 月 19 日 下午 4:46 
Causes my game to not launch.
OG Dutchy | 2016 年 3 月 19 日 下午 3:24 
i wish i knew about this mod back in 2012
roger family guy 2015 年 12 月 12 日 上午 2:41 
How do you do this on mac?
funkynutz 2015 年 4 月 23 日 上午 4:56 
Workshop isn't downloading it (is it still supported?), but I just grabbed it from the forums... Game looks SSSOOOO much better now :)