Sid Meier's Civilization VI

Sid Meier's Civilization VI

239 arvostelua
Better Great Wall tile improvement
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Type: Mod
Mod: Gameplay
Tiedostokoko
Julkaistu
Päivitetty
2.499 KB
11.7.2017 klo 15.21
12.12.2017 klo 4.46
2 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Better Great Wall tile improvement

Kuvaus
Allows the Great Wall tile improvement to be built on tiles with woods and rainforest.

Ranged units with the Garrison-promotion will be boosted when standing on a tile with a Great Wall (the promotion originally gives +10 ranged strength when standing in a district or a fort, now also when standing in a great wall tile).
66 kommenttia
LONEWOLF109 27.5.2023 klo 9.23 
can this be built in circles
Tech Osen 21.2.2023 klo 4.12 
So the game says the wall can't be destroyed by natural disasters, only pillaged. But it's apparently not coded to withstand forest fires. So using this mod to build through forests has a great risk of losing the wall, and the not being able to rebuild due to border expansion. :steamsad:
thecrazy13 22.7.2021 klo 16.38 
really needs to be updated
akivane 17.5.2021 klo 6.51 
please!update !
Reattera 23.2.2020 klo 3.21 
can you update it for GS please?
秦皇绕柱走 5.1.2020 klo 5.20 
great wall should built on mountains.
Remove Sniper from TF2  [tekijä] 1.10.2019 klo 21.11 
No, AI can't do that.
Anthaderas 1.10.2019 klo 10.02 
Does the AI make those glitches, or is it forbidden to build on ressources ?
Remove Sniper from TF2  [tekijä] 2.9.2019 klo 23.27 
it's possible to make them buildable on top of resources, but that causes the resource do visually disappear. So I don't think that should be possible when it causes a "glitch" like that.
Venboven 2.9.2019 klo 9.51 
Can you make them able to be built on top of luxury and strategic resources? And also remove the requirement for it having to be built inside borders? I don't want to waste my good tiles on walls.