Sid Meier's Civilization VI

Sid Meier's Civilization VI

32 个评价
Civ5 Hills (+1 production, -1 food)
   
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Type: Mod
Mod: Gameplay
文件大小
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更新日期
1.292 KB
2017 年 7 月 10 日 下午 6:20
2019 年 9 月 12 日 上午 3:29
4 项改动说明 ( 查看 )

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Civ5 Hills (+1 production, -1 food)

描述
Hills now give +1 production, -1 food (original: +1 production, -0 food). This makes hills like they were in civ V, and creates a choice between high food (settle near flat land) and high production (settle near hills).
5 条留言
Tester 2020 年 10 月 9 日 下午 3:14 
Actually this mod should be renamed as 'Civ 4 Hills'. In Civ 5, hills always give fixed yield of 2 production/0 food, regardless of its base terrain (except snow). But I think this mod is more balanced than 'Civ 5 hills' for Civ 6, because mines are the best improvement in Civ 6, and Russia is still OP even when they have only 1 production on tundra hills.
Klapauzius 2019 年 9 月 12 日 下午 1:02 
This balance was proven from Civ 1 on. No idea why they had to change it. Thanks for rolling that back.
Remove Sniper from TF2  [作者] 2017 年 10 月 10 日 下午 11:07 
Plain hills normally give 1 food, so they give no food with this mod.
Petra should work like normal and give 1 food to desert hills.
hominute 2017 年 10 月 10 日 下午 7:18 
Does plain hills have no food??? and how about desert hill with petra?
fredbujo 2017 年 7 月 18 日 上午 6:08 
I agree hills are OP in the game. Now seems more balanced, thanks!