安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
- The gun takes up too much of the screen which is quite annoying and goes against the compact concept of the real gun. It looks bulky and does not reflect a real OA-93 very well. Something visually "more handy" similar to an MP5K would be more desireable. (Hint: The Payday2 Para Sub Mashinegun a good example done right of an AR-15 carbine PDW front section).
-Also the workshop shows the proper piece without a stock, which is the speciality of the OA-93 (no buffertube AR-15), yet the ingame version has a folding stock.
-Also it is bugged and is held on the left side in game (there is a fix for it though in the workshop)
-Also it comes with default MP5 fire sound which does not fit the sharpness of a 5,56 rifle cartridge (theres also a fix for that on the workshop)