安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
hello my english men, pls give me name entity ninja kunai
your russian freind
As for synergy, all my SWEPs are designed to be able to counter one another in some way, without completely nullifying each other. All of the abilities in this SWEP synergize with countering Nuke-type characters that blast damage and rely on mobility. At the same time, if the abilities are on cooldown, the mage is a squishy target.
I see what you're saying, and I do not plan on changing this SWEP's diversity in attack styles. I designed it with the diversity in mind.
- Kunai is more of a stealthy build. Low profile with hit and run tactics.
That's why it felt wrong when I finally spawned this swep after having to try the other two first.
Well that's about it. Maybe the ulti and RMB needs to be adjusted? It's up to you. I do hope you consider adjustments to this before moving to the next swep. Really like them lots. =3= b
What we noticed is the skillset doesn't know what it wants to be. It doesn't know if it wants dps, lifesteal, AoE, or crowd control.
RMB is for dps. Deals damage, no more other effects.
F-key is for crowd control. Knocks the target airborne for a second.
C-key activates lifesteal. Dealing damage heals the player.
and T-key is for AoE.
I'm no real expert into this but anyone can tell these doesn't look very synergistic. It could've focused on dealing lifesteal damage and keeping distance from the enemy at the same time. The same level of synergies is what I liked about the fist and the kunai.
I don't disagree. The reason it's set up this way is because I have not devoloped other mage SWEPs yet, so I wanted this to be able to be applied more widely for RP servers ( eg. Kingdom & Medieval RP ) in the mean time. I am unsure if I will continue to make these SWEPs soon, but I do hope to do more in the future, so I may not redesign this.
I mean it doesn't make sense how a blood magic user can suddenly fire a bolt of lightning...
It's quite confusing too if it's supposed to be for support, lifesteal, crowd control, or whatnot. Seems to be an awful mixture of all of these.
I like the sweps though don't get me wrong I just think it needs a redesign.