安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











“Red Station” - I named it and many people are a recarnation of the ONE DM map in TFE “Desert Temple”, the same jumppads and similar places, and if we try to get out of the force field and yes we'll find ourselves outside the map, but we'll be fried from the sun just like and in "DT".
In this cool remake version, trees with leaves are clearly superfluous, in the orig.. the trees were ONLY without leaves and they combined and fit correctly, and with leaves it’s a bit beautiful, but they don’t fit in and interfere with the view, but overall everything is fine! 10 trees with leaves out of 10
I'd blame the engine, to be honest: the character slides often in Fusion.