Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Bear's Mods - Hidden Agendas Expansion
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Type: Mod
Mod: Gameplay, UI
文件大小
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448.429 KB
2017 年 5 月 23 日 下午 3:45
2024 年 9 月 20 日 下午 12:07
36 项改动说明 ( 查看 )
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Bear's Mods - Hidden Agendas Expansion

描述
Hey you! Before you head on! I wanted to announce I now have a KoFi!

Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games' KoFi [ko-fi.com] and support me if you wish!

[ko-fi.com]

Now back to your regularly scheduler programming:

Hidden Agendas Expansion

Inspired by Civilization 3's and 4's Civilization Traits, this mod brings unique abilities to the randomly selected Agendas at the beginning of the game (and in Gathering Storm, a second one, once Nationalism is unlocked)

These abilities are based off a selection of agendas, each inspired by the many aspects of the game and playstyles.

These agendas unlock strong abilities, such as Agrarian boosting the Food production of your Empire.

There are three game options:

- UNRESTRICTED AGENDAS : Removes all restrictions on agendas, meaning powerful combinations can emerge but conflicting agendas might also (a leader with a Historical preference for Strong Armies will also like you if you have a Weak Army if they rolled an appropriate agenda)

- NO AGENDA CAP : By default, all Agendas are limited to appear up to twice in any game, this disables it this restriction

- EXTRA STARTING AGENDA: By default, you get ONE agenda at the beginning of the game and ONE agenda with Nationalism. This option enables a SECOND starting Agenda.

This mod requires Gathering Storm.

At some stage in far future I hope to make elements work with every version of the game but that requires a lot of work.

FOLLOW MY MODDING PROGRESS on TRELLO :

https://trello.com/b/SQp3dyZK/sid-meiers-civilization-6-bear-modding-stuff
热门讨论 查看全部(1)
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1 月 13 日 下午 4:55
List of Agendas?
Darklord
291 条留言
MorningCoffee 10 月 21 日 上午 2:21 
hello, this is a great mod. do you have a plans to add new agendas in the future?
Zagreb 9 月 26 日 下午 12:51 
It would be very very very nice to remove the awful agenda that let you see the strategic resources at game start, it ruins districts placement, and the AI is super annoying with it trying to sell urnaium in the antiquity era each turn
bamzolino 2024 年 10 月 25 日 下午 2:57 
There was a bug where I could not purchase any tiles at all. I think it was caused by playing sui generis or civilisation expanded coloniser trait with the coloniser hidden agenda.
NuDDen 2024 年 9 月 27 日 下午 3:50 
[894638.334] UpdateDatabase - Loading HiddenAgendas/Tourist.sql
[894638.334] Warning: UpdateDatabase - Error Loading SQL.

Du you also have this Error?
grace 2024 年 9 月 15 日 下午 2:19 
Is there any way to view my hidden agenda after the pop-up has been closed?

I have to keep taking photos of them as I start a game and since I re-roll a bit until I get a start/agenda I like I forget sometimes which causes me issues.
Darklord 2024 年 8 月 14 日 上午 4:26 
In the same game I got Profiteering and had a blast with it! Was so much fun going for Domination and getting all the gold. Ideal for Macedon!
Orion 2024 年 8 月 10 日 下午 4:18 
how do you get the agenda option in the middle i can only get the starting one and the one with nationalism?
Darklord 2024 年 8 月 9 日 下午 1:53 
Started a game with Commercial. I didn't get a free Trader when unlocking Foreign Trade. I did already have a Trader from a Tribal Hut in my capital, so perhaps that is why?
Darklord 2024 年 8 月 8 日 下午 4:06 
@MarshmallowBear No worries. I'm starting playing a game with this mod now, so I'll see how it goes!
MarshmallowBear  [作者] 2024 年 8 月 6 日 下午 3:35 
@steinfulness Nope, this mod is built entirely on the Random Agendas system already built into the game, I just add extra modifiers to those agendas to get the unique bonuses functioning, without DLL, it's not possible to handpick agendas.