安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










2. Same thing, only franz has access to dragon and i am not giving volkmar anything
Soo you probably have somekind of mod conflict from other mod that is messing with those characters, likely that legendary lord buffing mod
Engineer's ancillaries work in the same way as normal mounts, so if that would be causing that, then every other mount in the game would bug out.
+ I haven't encounter nothing like that in my game, which means you're probably mistaken
https://steamuserimages-a.akamaihd.net/ugc/773903251350532261/73D8C5A1676B1D4C7E796721C19C563D588DEAB5/
Someone else ran into it as well in reddit -
https://www.reddit.com/r/totalwar/comments/6df5bz/when_you_download_too_many_mods_that_azhag/
I've checked with some of the re-skin mod creaters and they say they haven't touched the wight king files which leads me to believe the mistake might have been made in this mod. As you can see the files for the wight king were modified and have been replaced with an Azagh model.
I believe it is this mod that has created the problem because of the way it handles secondary mounts, such as the engineer with the hochland rifle and the repeater handgun, as well as the other mounts it receives.
If this same system was used for the wight king it is probably the reason why the "mount" (secondary skin/stats) was mistaken.
Together the Game makes a big step further to perfection for me xD