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报告翻译问题
As for the runway crossing / connections... you are better off connecting them where you want the planes to enter / exit, and leaving the rest as dummy connections (it can end over the runway, just not be snapped to it - use the move-it mod on the node). The plane AI tends to pick the shortest possible path, so that could mean turning onto / off of the runway at weird places (I have had planes still going through the landing animation as they pulled into the planestand).
-the plane stands need to be connected to the taxiway, but they are one way, so I'm making a Y (taxiway in, stand, taxiway out) 'cause I don't konw if the plane will go back if not in this mathod.
-any problem have an intersection with taxiways? or taxiways crossin runways? The planes will cross it?
-the plane what arrived in runway A, only will take off by the same runway A, right?
-can I connect more than one runway to a terminal gate?