Killing Floor 2

Killing Floor 2

141 个评价
KF-skyline
   
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11.960 MB
2017 年 4 月 30 日 下午 10:57
2018 年 9 月 3 日 下午 9:58
12 项改动说明 ( 查看 )

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KF-skyline

描述
Updated for endless and solo with mutators

older versions here : https://www.dropbox.com/s/p79cog9f1ujnlft/Skyline%20old%20versions.zip?dl=0

-change floor texture at the end of the map
-test : body drop down through floor when die
-test : teleporters at ammo floors, teleport to begin of the map
move closer to the square , aim at center and press e(use button) to teleport

A Simple,straight,long map

-transparent floor
-more ammos and armors at the end of the map (*Mario time* in Endless Fleshpounds wave , at the end of the map you can jump on their head to kill them , Have fun ^^)
-high gravity at both side ammo floors , low gravity at the front
-no decal, splatter , shadow (not sure 0u0 , im using low end config )
-can open trader anywhere in trader wave
-player start closer to spawner (dont have to move from the end of the map ^^)
-zeds can fall out of floor @@
-ammo , weapon respawn after 1s
-armor 10s respawn
-simple background , focus to the zed

Enjoy
49 条留言
fdgewrhrqewr 2024 年 9 月 12 日 上午 11:12 
这张图纵深太远了一点,如果可以变得稍微短一点就好了,这张地图美术很棒
Koffko 2019 年 10 月 17 日 上午 12:22 
Моя любимая карта для релакса ^_^
旁白君 2019 年 6 月 5 日 下午 10:33 
医疗刷经验很方便,感谢作者。:steamhappy:
Guto M. 2019 年 2 月 14 日 上午 2:32 
Thx man, is the best map :D
nEC  [作者] 2018 年 9 月 21 日 上午 3:09 
ok thanks ^^
Big_Mike61761 2018 年 7 月 11 日 下午 7:31 
That map is fuking awsome already!!!

Make color change by the time players play. Incase of boredness.
If you can.
nEC  [作者] 2018 年 7 月 11 日 上午 1:21 
@Big_Mike61761
ok , well i tried it my best , this is just test map , i will tweak more when i have more time
KF-SkySynthWave (the map using 3dominationlight , maybe will get some error)
preview thumbnail included in folder

https://www.dropbox.com/sh/1np3b7zozyigunz/AACdZq6XmFNBAUhaRGgfXLA_a?dl=0
Big_Mike61761 2018 年 6 月 28 日 上午 12:44 
A bit too bright maybe? My eyes feels really bad after a 10 wave EZPZ so I had to change the gamma. Or maybe we can change the back ground a little bit. It seems to be a good platform of Retro style like some line grid world or sunset in Miami that kinda stuff.....
Zephkiel 2018 年 6 月 6 日 上午 10:46 
The corridor is so large and long that's it's virtually impossible to lose, ya know.
nEC  [作者] 2018 年 6 月 6 日 上午 5:34 
Yep , that is it