安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









otherwise, i LOVE the 70's-90's retro sci-fi asthetic. it made me extremely nostalgic for the Aliens franchise. im a big fan of Weyland-Yutani ships. XD
Check if all the thrusters / power ar on (or landing gear is locked) it schould start easily, if any problems occure you may wanna put all the safety locks in the rotors on
(ship has only hydrogen and ion thrusters, ions are Shit on planets so hydrogen is important)
I'm getting the same issue, safety locks fix the drift but break the ramp. SE seems to not like the grid collision or something.
and for your front flip problem...
I'm not sure if you ever use them but all the rotor (expect the ramp ones) weren't on safety lock as soon as I put the lock on it was stable
The ramp however I'm still trying to find my error or SE's (the lock of the ship seems to be fine)
As for me after 1 use the ramp opens, but then the second part of the ramp is left floating. It still seems to be attached while visually it isn't