Left 4 Dead 2

Left 4 Dead 2

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[SCAR] Beretta 93R HUD script
   
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Game Content: Scripts, UI
文件大小
发表于
8.694 KB
2017 年 4 月 23 日 下午 12:28
1 项改动说明 ( 查看 )

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[SCAR] Beretta 93R HUD script

在 Alex_D #NoWar 的 1 个合集中
Alex_D's HUD icons: Tier 2
72 件物品
描述
A script with a HUD icon for the Beretta 93 Raffica from Payday 2 or elsewhere.

Type: Flash outline (artwork not included - there's plenty of screenshots anyway)

This addon replaces SCRIPTS (changes the in-game weapon stats)! That means you can only play on a server (your own or your friend's host) which has this script enabled. Disable this mod (and preferrably restart the game) if you want to join online servers.

That also means that you need to subscribe to 1 (one) of the "Required Items" to get the model itself. Do not ignore the window that pops up after you subscribe! If you do, you can find them (the Required Items) to the right of the preview/description/comment section, where the author(s) is(are) credited and the stats are shown.

The script changes are:
  • HUD icon
  • 30 round capacity (def. 60)
  • Cyclic rate = 0.054545 (def. 0.07)
  • Pistol derived stats:
    • Vertical punch = 2 (def. 1)
    • Spread per shot = 1.0 (def. 0.6)
    • Maximum spread = 30 (def. 25)
    • Spread decay = 5 (def. 4)
    • Minimum ducking spread = 0.5 (def. 0.05)
    • Minimum standing spread = 1.5 (def. 0.35)
    • Minimum in-air spread = 3.0 (def. 1.25)
    • Maximum movement spread = 3.0 (def. 4.0)
    • Addon attachment = pistol (def. primary) - gets put into the pistol holster
    • Tier = 0 (def. 2) - pistol tier: bots can switch their pistols to it, but some prefer Magnums
    • Changed response rules - presumably, L4D1 characters will say "Grabbing a pistol"
    • Changed muzzle flash and shell casing effects
    • Weapon type = pistol (def. rifle) - spawns alongside pistols and Magnums
    • Can equip with shield = 1 (def. 0) - can be used while downed (WeaponType is also required for this to work)
    • Penetration power = 30 (def. 50)
    • Damage = 36 (def. 44)
    • Range = 2500 (def. 3000)
    • Range modifier = 0.75 (def. 0.97)
    • Bucket = 1 (def. 0) - secondary slot
    • Pistol ammo type - infinite reserve
Script with a HUD icon only (no stat changes):
https://www.dropbox.com/s/qybo70xcy846rrj/hud_g_scar_mw2m93raffica.vpk?dl=0
16 条留言
Alex_D #NoWar  [作者] 2022 年 7 月 20 日 上午 12:58 
This is a script, it ahs nothing to do with laser sights.
BECKBRU 2022 年 7 月 19 日 下午 6:24 
laser sight ?
Alex_D #NoWar  [作者] 2020 年 6 月 10 日 上午 8:42 
Where's the search bar?

Added the missing item to the Required Items.
GeeNam 2020 年 6 月 10 日 上午 7:11 
Where's the weapon model?
Alex_D #NoWar  [作者] 2020 年 3 月 10 日 下午 10:30 
It's gone.
Notorious J.M.E 2020 年 3 月 10 日 下午 4:08 
Didn't you hex a model of this M93R for the SCAR slot? I looked but I can't find it anymore.
Alex_D #NoWar  [作者] 2020 年 3 月 2 日 下午 10:08 
A slower rate of fire does not make it fully automatic.

Also, why would I want to make a burst-firing Beretta fully automatic?
RedFox_NT 2020 年 3 月 2 日 下午 7:03 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1167176586
this script has full auto version desert rifle stats
refer this
Alex_D #NoWar  [作者] 2019 年 7 月 10 日 上午 5:17 
@Hidaka, nothing ever makes the Desert Rifle full-auto. Beretta 93R is not full-auto.
🀥|17. LwFD| EftertruppMastare 2019 年 7 月 10 日 上午 5:05 
quick question. Does this make the Deseert Rifle full auto?