Duck Game

Duck Game

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[GCN] Black Pillars
   
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Maps: Map, Deathmatch
标签: Ginormous
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37.310 KB
2017 年 4 月 21 日 下午 1:44
2017 年 4 月 24 日 下午 7:56
3 项改动说明 ( 查看 )

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[GCN] Black Pillars

在 Average Alchemist 的 1 个合集中
Definitely Playable Average Alchemist Stages
116 件物品
描述
Added 2 platforms and replaced darkrunes with grenade to made moving around easier, and freed up some space over the purple block so items wouldn't get stuck.
Different stuff, same basic structure.
3 条留言
Zloty_Diament (Golden_Diamond) 2017 年 4 月 24 日 下午 8:47 
Lookin' good!
Average Alchemist  [作者] 2017 年 4 月 24 日 下午 8:32 
Once again, thank you very much for the criticism.

I've made room for the purple block, I've added 2 platforms in a similar fashion to the ones I just added in the White UFF version, and I replaced the shadow runes with regular grenades.

I only added 2 platforms this time because those chests actually stay attached to the wall and can be used as emergency platforms, and I replaced shadow runes with grenades to make sure people have a better view of the stage.
Zloty_Diament (Golden_Diamond) 2017 年 4 月 24 日 下午 7:18 
Items from Purple Boxes: Doesn't they glitch into the wall?
Vanilla items probably not, but mod items aren't that lucky.

My friend made several maps with PBoxes near rooftop, and items were often glitching.
Also you know the second door blocking Red Boxes (cool idea :-D ) can be glitched with ragdoll, due to space above.

Among all of this, it's difficult map, not many ground is left for duck to move.
Reminds me of Minecraft custom map seriers, Super Hostile.
It's main feature, was how difficult movement there was.