Stellaris

Stellaris

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[abandoned]_Special Home Systems
   
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107.773 KB
2017 年 4 月 9 日 下午 4:04
2018 年 3 月 4 日 下午 12:21
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[abandoned]_Special Home Systems

描述
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v1.2
New:
adds resource rich system variants with:
- 10
- 100
- 1000
- 10000
- 100000
per tile

adds all other strategic orbit resources in homesystem

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v1.1
This mod adds:
- 6 Systems which are very special
- 1 sector including 5 of these systems
- You can choose between systems with positive modifiers or normal one

General short description about the systems:
- The systems have 1-4 habitable planets and 1-4 stars.

Other details:
- New Star classes are added but only used by this mod.
- Language in location is available in german and english. It should be ok but my english isn´t the best ;)

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Should be also compatible with v1.9.1

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# Supported Version:- #
# v2.0.1-------------------#
###################

24 条留言
zemmy.cole 2022 年 12 月 15 日 下午 4:06 
3.61?
Zia 2018 年 12 月 7 日 下午 7:37 
It does not behave at all.
Zia 2018 年 12 月 7 日 下午 7:30 
I wonder how this behaves with 2.2
Well I'll let y'all know.
Otaan  [作者] 2017 年 10 月 19 日 下午 4:15 
i have not a lot time for testing it but should work
Otaan  [作者] 2017 年 10 月 19 日 下午 4:13 
updatet resource rich systems available
Sokar 2017 年 10 月 12 日 下午 1:50 
its called [1.8] Insanely Overpowered Starting System
Otaan  [作者] 2017 年 10 月 12 日 上午 9:59 
What is the name of this mod?
Sokar 2017 年 10 月 11 日 下午 4:53 
It is possible to do it I seen 1 other mod that had rich tiles on 1.8 but his mod sucked compared to yours.
Otaan  [作者] 2017 年 10 月 11 日 上午 8:49 
The resource rich tiles is the cause of the problem which was found in the current version. All planets disappeared after the code describing the resources. So i replace this part with a alternative code to set the default facilities and resources. In summary my answer is no except the version in future allows me to set the resources manually.
Sokar 2017 年 10 月 10 日 下午 1:20 
are the resource rich tiles returning?