Sid Meier's Civilization VI

Sid Meier's Civilization VI

44 个评价
End Game Tech
   
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Type: Mod
Mod: Gameplay
文件大小
发表于
3.970 KB
2017 年 3 月 27 日 下午 4:19
1 项改动说明 ( 查看 )

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End Game Tech

描述
TO BE CLEAR, this does not add anything to score victories!

Do you play long games? Do you play with domination victory only? Are you tired of having to constantly re-select "Future Tech" because you're done with all research? Then this mod is for you!

This mod adds a new technology that can be researched when you've reached the end of the tech tree. It has a very high science requirement and should take hundreds, if not thousands of turns to complete. This of course will vary depending on game speed.

You may also want to check out: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=892926669 for the same thing but for the Civics tree!

COMPATABILITY:
It should be compatible with all other mods, even ones designed to alter the tech tree. If you run into any issues, let me know.

ISSUES:
None that I know of at time of publishing.

VERSION HISTORY:
v1 - 3/27/16 - Initial release
16 条留言
Coolcat15 2019 年 9 月 29 日 下午 5:45 
what does the tech do
Pyros 2019 年 9 月 3 日 下午 4:22 
Is it compatible with GS? I get an error message. Playing on Mac.
Foolish 2019 年 8 月 6 日 上午 9:48 
Unfortunately this mod does not work anymore because of the new updates since it defeats the purpose of GS. Which means I must thank you, maker of this mod, for helping everyone out making this mod when there wasnt an end game civic and tech.
I will always remember you
zon 2019 年 2 月 26 日 上午 1:47 
seems working fine with GS - to get rid of the compatibility warning add this to line 8 of .modinfo:
<CompatibleVersions>2.0</CompatibleVersions>
renancoutinho60 2019 年 2 月 5 日 上午 11:12 
doesn't work anymore.
FalseZen 2018 年 5 月 4 日 上午 11:00 
Does this still work with R&F? Research and Civic (your other mod) are done. I'm playing on marathon, and after every turn it's still asking me to choose another Resreach and Civic. These mods worked great before R&F, which is why I was wondering. If it's working for everyone else, I'll have to find what might be conflicting. Great mods btw, I love 'em!
Foolish 2018 年 2 月 6 日 下午 2:26 
will this mod work with the new rise and fall update? just need to know since imma get it
Gorlod 2017 年 8 月 12 日 上午 7:06 
Speedster2000 2017 年 7 月 21 日 上午 5:59 
What about some endless production thing? If I play hundreds of rounds and all citys are finished, they complete everything within 1 round and I have to choose a new production for every fXXXing city...
|++ MΛRTIN ++| 2017 年 6 月 4 日 下午 4:46 
@Mori The Vampire Lord I think you're misundertanding what he's saying this is just so you don't have to keep selecting Future Tech it doesn't add i any new uits/structures/wonders