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There's a special script made by Gyrth for a hotspot that changes the character.xml of the actor inside it. I simply move the player into that hotspot during dialogue and swap out the original player with an AI replacement. I believe on Level 2 or 3 you can find the replacement actors above the player spawn.
However, I do have a Coop map in the works, it just depends on the response to it.
It won't be very long or even have too much replayability... but it's an interesting concept, so we'll see where it goes.
+Sledge117 I have a full story for the PT.2 campaign mapped out, just depends on how much time I have to make it. It won't be any time soon though...
Good work, good stuff...fun campaign, likable chars