Space Engineers

Space Engineers

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WMI Hunchback Planetary Dropship
   
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Type: Blueprint
标签: ship, large_grid, safe
文件大小
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7.707 MB
2017 年 3 月 13 日 下午 4:01
2024 年 10 月 19 日 下午 11:18
11 项改动说明 ( 查看 )

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WMI Hunchback Planetary Dropship

在 Whiplash141 的 1 个合集中
WMI - Whiplash Military Industries
14 件物品
描述
This ship is 100% Vanilla!
The Infantry Drop Pods can be found HERE!



Whiplash Military Industries is proud to present the Hunchback Planetary Dropship!

The Hunchback Planetary Dropship is the cutting edge in planetary invasion technology. The Hunchback is fully capable of planetary landings and Single Stage To Orbit (SSTO) flight with the use of her very powerful ventral thrust. She is able to deliver 12 self-landing drop pods from low orbit to surface with ease. Orbital Drop Shock Troopers can utilize 8 of the infantry drop pods, 2 of the survival kit (SKIT) drop pods and 2 cargo drop pods to get troops, supplies, and medical equipment down to battlegrounds.

The drop pods are equipped with state-of-the-art proprietary programs that will automatically orient and land the drop pod in planetary or moon environments. All drop pods have both ion and atmospheric thrust enabling them to land in any atmosphere. Each infantry drop pod is equipped with a small cargo container where the ODST trooper can stash some materials for ground operations. The cargo drop pods are outfitted with a medium cargo container and a transponder beacon for ease of retrieval after orbital drops. All drop pods will automatically detect the mass of their cargo and adjust landing parameters to ensure smooth landings.

The Hunchback comes equipped with several gatling, rocket, and anti-personnel turrets for defense; however, the Hunchback should NOT be used in direct combat. She also comes equipped with 2 jump drives to extend her effective reach and provide the crew with an escape if they are engaged in space.

Crew mates and passengers have access to 12 cryo pods and a medical room for long flights. Artificial gravity is kept at a comfortable 0.3 G’s, and crew areas are fully pressurized for user comfort. The drop bay is depressurized at all times to mitigate possible waste from opening the bay in alien atmospheres. Also, drop pods in the bay are inoperable until the drop bay is fully open to reduce the risk of fatalities due to user error.


  • 12 self-landing drop pods (8 infantry, 2 cargo, 2 SKIT)
  • Drop bay safety systems to prevent users from dropping when the bay is not open
  • Medical room
  • 12 cryo pods
  • Artificial Horizon and drop pod status screens for the pilot
  • Fully oxygenated crew areas
  • SSTO capable flight
  • 2 Jump drives with range over 1000 km


Pilot

  1. Open/Close Drop Bay Doors
  2. View Drop Zone Camera
  3. <empty>
  4. Toggle Gatling Turrets
  5. Toggle Rocket Turrets
  6. Toggle Anti-personnel Turrets
  7. <empty>
  8. Activate Port Jump Drive
  9. Activate Starboard Jump Drive

Infantry Drop Pods
Hop inside a drop pod and press [1] to drop. (Make sure hangar doors are open)

Cargo Drop Pods
Press the yellow button on the pod to drop. (Make sure hangar doors are open)


All other scripts on this vessel were written custom for this ship by me :)



This ship has been sitting on my shelf gathering dust for like 2 months because of game bugs, so I’m very excited to finally release this!

I’ll release the drop pod code relatively soon, time permitting :)

If you are curious as to how I converted images to LCD screens, check out my converter tool: https://github.com/Whiplash141/Whips-Image-Converter

If you have any questions/comments/concerns, feel free to leave a comment!

- Whiplash141



热门讨论 查看全部(1)
3
2024 年 11 月 27 日 下午 12:22
Replacement pods?
Xslayer17
406 条留言
ENW0LF 5 月 31 日 上午 7:56 
Yeah doesn't turn for me either
dicksalot 2 月 28 日 上午 12:11 
It uhhh, doesnt turn.
MSG Gunny 2 月 19 日 下午 7:30 
Any chance of you can release the "Whip's Drop Pod Status Screens v7" found on this ship to workshop with instructions? I've copy and pasted the program into my own ships program block it compilation successful, but of cource errors "Caught exception during execution of script" . I've tried to reverse engineer best I can, but I do not know enough program language to modify it to my needs.

Example: Making easy of adding number of Drop Pods from 1 to Whatever, If you have a drop hanger doors or not, etc...

Again no big deal if not. I know it take a lot of time and effort to make these scripts.
ArkAngel5050 1 月 15 日 上午 9:30 
I think so, the other ships I’ve used with scripts seemed to work
Whiplash141  [作者] 1 月 15 日 上午 8:54 
Do you have scripts enabled in your world?
ArkAngel5050 1 月 15 日 上午 7:08 
I’m not sure what to do then because it doesn’t seem to work on my end
Whiplash141  [作者] 1 月 14 日 上午 8:28 
I just tested it in game. It definitely still works.
ArkAngel5050 1 月 13 日 下午 3:20 
does the cockpit screen display the door status or is it a static image?
ArkAngel5050 1 月 13 日 下午 3:15 
I just resubscribed to it and tried it again and it still doesn't work
Whiplash141  [作者] 1 月 13 日 下午 3:04 
Make sure that you have the latest version and that the drop bay doors are completely opened.