Portal 2
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2017 Maps
   
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描述
This collection contains all of my publicly-released maps of 2017. These are some of my best maps. Includes part of the "Primary Fire" collection (monoportal puzzles). Map quality ranges from decent to pretty good (no more bad maps hopefully).
项目 (22)
Punishment
创建者: HugoBDesigner
I couldn't trap you in Prisoner, and I couldn't fool you in Pointlessness, might as well just Punish you this time. Mono-portal puzzle around gels, funnel and bridge. Eh, I'm starting to just accept gels. Not necessarily like them, though. #Beemod #Optiona...
Stack Overflow
创建者: HugoBDesigner
Named after the famous coding website "Stack Overflow", whose name inspired me to make a cube-stacking laser redirection puzzle. It has two little "tricks" that have proven this a rather challenging puzzle. LB, you're my last hope, I hope you can't break t...
Pocket
创建者: HugoBDesigner
Two chambers seemingly easy at first. The plot twist? Your orange portal is nowhere to be seen! But at least you got a "pocket". What can you store in it? Special thanks again to Teamspen210 for the help with the Beemod. Hopefully all my future chambers wi...
Total Recall
创建者: HugoBDesigner
A simple cube recall puzzle focused on fizzlers. Should be easy, right? Two cubes, you can just- oh wait, a single button recalls both of them, and they don't auto-respawn! Good luck! Update: Fixed RectorRocks's unintended solution. #Beemod #OptionalCompan...
Hard Asbestos Bridge
创建者: HugoBDesigner
The spiritual successor to Punishment (more like "oh, I like this, better make a puzzle around this mechanic"). You have a light bridge and a funnel together to work your way around. #Beemod #OptionalCompanionCube Update: Fixed Nock's unintended solution P...
Faithless
创建者: HugoBDesigner
A puzzle focused on a "dynamic" faith plate, which at first seems like it's not working correctly. Will it take your faith from it? #Beemod #OptionalCompanionCube Update: Fixed Nock's unintended solution. Update 2: Fixed jumpy cube landing and made death g...
The Red Cube
创建者: HugoBDesigner
One-off puzzle I had lying around. This puzzle was made exclusively for me to practice using death grills. Alternative title: Murder Barbecue. A bit finicky because of physics but not so much so that you have to redo anything. #Beemod Playthrough by Nocksc...
Grateful
创建者: HugoBDesigner
A puzzle focused on... grating? Oh, and funnels. But mostly grating. What gives? #Beemod #TheExitIsOpen Playthrough by NOCK: https://www.youtube.com/watch?v=JBFPlRa0uIw Playthrough by RectorRocks: https://www.youtube.com/watch?v=uPQeSUYkk3Y&t=7595 Playthro...
Pellet
创建者: HugoBDesigner
Two puzzles I made to try out Beemod's Portal 1 style. It's quite finicky, unfortunately, but not so much that you have to redo parts of the chamber. Both puzzles involve pellets and timing. Think Rexaura: if the timing doesn't work out, you're probably do...
Devious
创建者: HugoBDesigner
A laser redirection puzzle that was inspired by Mevious's "Remorse" map (but in the end the inspired move didn't even make it through) and partially by RectorRocks's "Can't Let Go". Two lasers, two redirection cubes, one funnel, lots of portal management. ...
Scrapped Fizzler
创建者: HugoBDesigner
A one-off, easy fizzler+cube+button puzzle I was making for the Nockontest mapping contest, but then decided it wasn't good enough to make an entry, so it was scrapped (hence the name). #Beemod Playthrough by Behind Portal: https://www.youtube.com/watch?v=...
Flying Circus
创建者: HugoBDesigner
My entry for the first #Nockontest , this puzzle involves advanced cube mechanics, such as cube flinging and remote recall. Please let me know if you think you found any unintended solution or exploits, as I spent a long time making sure there were none. N...
Monoportal Introduction - Fizzler
创建者: HugoBDesigner
An introductory puzzle, designed for my monoportal mapping guide: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1300713355 #Beemod Playthrough by RectorRocks: https://www.youtube.com/watch?v=kRsUrWleyn4&t=480 • Playthrough by HugoBDesigner: https://...
Monoportal Introduction - Storage
创建者: HugoBDesigner
An introductory puzzle, designed for my monoportal mapping guide: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1300713355 #Beemod Playthrough by RectorRocks: https://www.youtube.com/watch?v=kRsUrWleyn4&t=438 • Playthrough by HugoBDesigner: https://...
Rubber Bridge
创建者: HugoBDesigner
A concept I made for bunny, but they ended up not using, so I expanded and improved upon it, to bring a repulsion gel + light bridge puzzle that is quite fun to fling around. #Beemod #TheExitIsOpen Update: Fixed HankyMueller's unintended solution. Update 2...
Scrapped Deception
创建者: HugoBDesigner
A map I was going to make for #Nockontest2, but then scrapped (again) because it's not very logical. Once you play this map, you'll think to yourself "Man, I wish that fizzler near the exit wasn't broken, that'd make things so much easier". Chances are you...
The GLaDOS Principle
创建者: HugoBDesigner
"Behold, test subject. You are risen from the relaxation vault, and you walk in my enrichment center. Hear now my voice, and know that I am your overseer, and I am called GLaDOS. Seek me in my central core chamber, if you are worthy." A two-puzzle map heav...
Slippery Slope
创建者: HugoBDesigner
I'm starting to get better with gels. By far, my favorite has proven to be, surprisingly enough, propulsion gel. So while my propulsion gel Hammer map doesn't come out, have this. It's not just about coating runways, keep that in mind ;) Lemme know if you ...
Pull the Leg
创建者: HugoBDesigner
A monoportal funnel map because I missed making monoportal maps, and because I had part of the idea for this map lying around for quite a while. Hope you enjoy! Feedback and criticism is appreciated, let me know if you found any unintended solutions. #Beem...
Passenger
创建者: HugoBDesigner
All passengers aboard the funnel ride! Welcome to Passenger, a medium difficulty monoportal map with two distinct funnels. And yes, it's good to be back after such a long break. Feedback and criticism is appreciated as always, and let me know if you think ...
Silk Touch
创建者: HugoBDesigner
My entry for the fourth Nockontest. This time, I try to show you that it is, indeed, possible to use futbols effectively and logically in a puzzle. Might make more in the future. For those unaware, futbols are a scrapped test element that breaks upon conta...
One-Off
创建者: HugoBDesigner
A one-off map for the Portal Gun On/Off concept by Tuleby and FLooper. Might revisit the Portal Gun On/Off concept in the future. Maybe. As always, feedback is appreciated! #Beemod #PortalGunOnOff Playthrough by Behind Portal: https://www.youtube.com/watch...